Fluids & reaction · 1 / 10
Stable Fluids / Grid-Based Fluid Simulation
格子上の流速と密度を更新して煙を動かす。
Compare in motion
Interactive model
煙の渦
AReference
上昇だけの煙
BStable Fluids / Grid-Based Fluid Simulation100%
格子上で煙を連続更新できる
Scrub to pause and inspect. At 0%, B matches A; at 100%, B shows the effect. The scene repeats every 8 seconds.
Look for: 移流と圧力補正を反復 → 煙が流れて広がる。
This model simplifies the technique to show its use case and effect. Operation counts describe the model; they are not performance measurements.
Read the storyboard
例: 煙の渦
1. Start
密度が一点にある
2. Change
移流と圧力補正を反復
3. Result
煙が流れて広がる
How it works
1. Input
格子上の速度と密度
2. Process
移流・圧力補正を反復
3. Result
流れる煙
Further reading
GPU Gems — Fast Fluid Dynamics Simulation on the GPU ↗A general reference for this subcategory.